Output formats

The file is saved in whichever format has been selected in the lower pop-up menu in the center-right buttons (). From here you can select many image or animation formats (Figure 14).

Figure 14. Image and animations formats.

The default image type is Targa, but, since the image is stored in a buffer and then saved, it is possible to change the image file type after the rendering and before saving using this menu.

By default Blender renders colour (RGB) images (bottom line in ) but Black and White (BW) and colour with Alpha Channel (RGBA) are also possible.

Beware that Blender does not automatically add the extension to files, hence any .tga or .png extension must be explicitly written in the File Save window.

Except for the Jpeg format, which yields lossy compression, all the other formats are more or less equivalent. It is generally a bad idea to use JPG since it is lossy. It is better to use Targa and then convert it to JPG for web publishing purposes, keeping the original Targa.

Anyhow, for what concerns the other formats: TARGA raw is uncompressed Targa, uses a lot of disk space. PNG is Portable Network Graphics, a standard meant to replace old GIF inasmuch as it is lossless, but supports full true colour images. HamX is a self-developed 8 bits RLE format; it creates extremely compact files that can be displayed quickly. To be used only for the "Play" option. Iris is the standard SGI format, and Iris + Zbuffer is the same with added Zbuffer info.

Finally Ftype uses an "Ftype" file, to indicate that this file serves as an example for the type of graphics format in which Blender must save images. This method allows you to process 'color map' formats. The colormap data is read from the file and used to convert the available 24 or 32 bit graphics. If the option "RGBA" is specified, standard colour number '0' is used as the transparent colour. Blender reads and writes (Amiga) IFF, Targa, (SGI) Iris and CDi RLE colormap formats.

Figure 15. AVI Codec settings.

For an AVI animation it is also possible to set the frame rate (Figure 15) which, by default, is 25 frames per second.