Effects

Introduction

There are three kind of effects which can be linked to an Object working during animations.

Effects are added by selecting the object, switching to the "Animation Buttons" (F7 or ) and by pressing the "New Effect" button of Figure 1.

Figure 1. Animation Buttons Window

The "Delete" button removes the effect, while the drop down list which appears on the right once an effect is added (Figure 2 in the Section called Build Effect) selects the type of effect.

More effects can be linked to a single mesh, a row of small buttons, one for each effect, is created beneath the "New Effect" button, allowing you to switch from one to another to change settings.

The three effects are "Build", "Particles" and "Wave", the second being the most versatile. The following sections will describe each of them in detail.